Hardware acceleration
From FusionWiki
(Redirected from HWA)
Hardware acceleration, also known as HWA, is the process of using a computer's graphics card to render a game or application.
Advantages
- On modern computers, using hardware acceleration can achieve a huge speed increase
- Ink effects are replaced by pixel shaders which offer more functionality and are also executed on the graphics card, which usually makes them faster
- Active objects, among others, can be rotated and scaled at runtime with a much faster and smoother algorithm
Disadvantages
- Built applications are bigger
- The memory usage of the main runtime is higher
- There might be some graphical glitches not yet fixed, however, Clickteam is working hard to fix these
- Not all graphical extensions work. Clickteam has yet to release an SDK that supports hardware acceleration
