Inline Loop Object
From FusionWiki
| Inline Loop Object | |
|---|---|
| General Information | |
| Author: | LB |
| Release Date: | 2010 |
| Status: | Stable |
| Last updated: | Unknown |
| Version: | 1.0 |
| Build: | 249 |
| Developer-only: | No |
| Website: | Not available |
| Download: | Download |
| Runtime Versions | |
| HWA: | No |
| Flash: | No |
| Java: | No |
| Java Mobile: | No |
| Vitalize!: | No |
| Unicode: | No |
The Inline Loop Object is an extension for Multimedia Fusion 2 written by LB. It is essentially the offspring of MMF2's Repeat condition and Fastloop features. When the condition for the Inline Loop is reached, it triggers itself like a fastloop. It will happen every frame that the loop is triggered, and is meant for simple things only.
Contents |
Actions
- Set Loop Index - Allows you to set the index of the current inline loop. [0-based]
Conditions
- Inline Loop - This is the fundamental part of the extension, this is what is used for the fastloop. It must go at the top of the event.
This condition, when reached, will trigger all inline loop conditions Max Loop times. From there, it will allow the loop to run of the Loop Name matches and the loop index is less than the number of times for the condition.
Expressions
- Loop Index (LoopIndex) - Returns the index of the current inline loop. [0-based]
Usage
Please see the example file that comes with the extension! It shows exactly how to use the extension. If you don't look carefully at the example you might misunderstand how to use it.
