Platform Movement object
From FusionWiki
(Redirected from PMO)
| Platform Movement object | |
|---|---|
| General Information | |
| Author: | Olle Fredriksson (Fodo) |
| Release Date: | 2003 |
| Status: | Released |
| Last updated: | Unknown |
| Version: | 1.0 |
| Build: | All |
| Developer-only: | No |
| Website: | Unknown |
| Download: | |
| Runtime Versions | |
| HWA: | No |
| Flash: | Yes |
| Java: | Yes |
| Java Mobile: | null |
| Vitalize!: | Yes |
| Unicode: | Unknown |
Platform Movement object is an extension for Multimedia Fusion 2 written by Olle Fredriksson (Fodo).
This object allows a user to implement a custom platform movement engine into their game with relative ease. It is often a good replacement for MMF's built-in platform movement as it allows a user to create a stable platform movement without much code.
