Phizix - Chipmunk Engine
From FusionWiki
| Phizix - Chipmunk Engine | |
|---|---|
| General Information | |
| Author: | Unknown |
| Release Date: | Unknown |
| Status: | Released |
| Last updated: | Unknown |
| Version: | Unknown |
| Build: | Unknown |
| Developer-only: | No |
| Website: | Unknown |
| Download: | Download Link |
| Runtime Versions | |
| HWA: | Unknown |
| Flash: | No |
| Java: | No |
| Java Mobile: | No |
| Vitalize!: | Unknown |
| Unicode: | Unknown |
Phizix - Chipmunk Engine is an extension for Multimedia Fusion 2.
A rigid body physics extension made in 2007 that uses the Chipmunk Game Dynamics engine. The developer recommends using Phizix - Box2D instead. , Information
