Player object
From FusionWiki
| Player object | |
|---|---|
| General Information | |
| Author: | Unknown |
| Release Date: | Unknown |
| Status: | Released |
| Last updated: | Unknown |
| Version: | Unknown |
| Build: | Unknown |
| Developer-only: | No |
| Website: | Unknown |
| Download: | |
| Runtime Versions | |
| HWA: | Unknown |
| Flash: | Yes |
| Java: | Yes |
| Java Mobile: | Yes |
| Vitalize!: | Unknown |
| Unicode: | Unknown |
Player object is an extension for Multimedia Fusion 2.
The built-in Player object governs the use of the joystick and lets you set, add to, and subtract from a player's lives and score. There can be up to four player objects -- Multimedia Fusion 2 inspects the movement properties of the objects present in the frame and automatically detects when a movement is assigned to player 2, 3 or 4.
