Wargame Map Object
From FusionWiki
| Wargame Map Object | |
|---|---|
| General Information | |
| Author: | Unknown |
| Release Date: | Unknown |
| Status: | Released |
| Last updated: | Unknown |
| Version: | Unknown |
| Build: | Unknown |
| Developer-only: | No |
| Website: | Unknown |
| Download: | Download Link |
| Runtime Versions | |
| HWA: | Unknown |
| Flash: | Yes |
| Java: | No |
| Java Mobile: | No |
| Vitalize!: | Unknown |
| Unicode: | Unknown |
Wargame Map Object is an extension for Multimedia Fusion 2.
Programmed by Chris Branch, the Wargame Map Object is an easy to use, but very effective map array object. Using the basis of a hexagon map as its foundation it can create a computer controlled A* movement path from one point to another. , Forum Post
